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Issue 659490 link

Starred by 1 user

Issue metadata

Status: WontFix
Owner:
Last visit > 30 days ago
Closed: May 2018
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Android
Pri: 3
Type: Bug



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Implement StreamTexture::BindTexImage

Project Member Reported by siva.gun...@samsung.com, Oct 26 2016

Issue description

StreamTexture::BindTexImage needs to be implemented.

Currently StreamTexture takes the textureid as parameter and
binds it while creation. Ideally a valid image id can be
returned to the client so that it could then call
glBindTexImage2D().


 
Description: Show this description
Components: Internals>GPU Internals>Media>Source
Labels: OS-Android

Comment 3 by w...@chromium.org, Oct 26 2016

Components: -Internals>Media>Source Internals>Media
Labels: Hotlist-Recharge-BouncingOwner
Owner: ----
Status: Untriaged (was: Started)
This owner is not able to receive e-mails, please re-triage.
Owner: renganat...@chromium.org
Status: Assigned (was: Untriaged)
This seems a feature request instead of bug. 
Pangu@, can you triage?

Comment 6 by ericde@google.com, Jan 19 2017

Owner: dah...@chromium.org
+dahlke@, as pangu has changed teams.
Owner: hbengali@chromium.org
liberato@/tguilbert@, is this request still relevant?
Status: WontFix (was: Assigned)
no, i don't think so.  even if it is, there's not really any way to do what it's asking; the android implementation of the methods that would be used tend to crash a lot on various devices.

closing WontFix.

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