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Issue 656618 link

Starred by 7 users

Issue metadata

Status: Assigned
Owner:
Last visit 21 days ago
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Chrome
Pri: 3
Type: Feature

Blocked on:
issue 535198

Blocking:
issue 419521
issue 443517
issue 501425



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Experimental support of GPU rasterization on IA ChromeOS

Project Member Reported by dongseon...@intel.com, Oct 17 2016

Issue description

For ChromeOS, the device variety is small enough that Ganesh everywhere may indeed be feasible. However, there is one big obstacle on IA ChromeOS, which is MSAA slowness.

Recently, CMAA alternative was landed and latest IA Chromebooks use it on WebGL.

This bug applies CMAA on Accelerated Canvas first, and if the quality is acceptable, apply CMAA on GPU rasterization later.

In the logistic detail, it will introduce --enable-cmaa-gpu-rasterization and it works like --enable-distance-field-text. We will enable it on specific chromebook device and monitor user's perception.
 
Cc: ericrk@chromium.org
Blocking: 443517 501425

Comment 3 by hcm@chromium.org, Oct 20 2016

Cc: hcm@chromium.org
Cc: piman@chromium.org
Cc: -junov@chromium.org

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