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Issue 656357 link

Starred by 2 users

Issue metadata

Status: WontFix
Owner: ----
Closed: Jan 2017
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 2
Type: Bug



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The entire program is ~150% scale (can't change.)

Reported by lilzmeri...@aol.com, Oct 15 2016

Issue description

UserAgent: Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/54.0.2840.59 Safari/537.36

Steps to reproduce the problem:
1. Start Chrome
2. 
3. 

What is the expected behavior?
For the default scale not to MASSIVE.

What went wrong?
I'm not sure.

Did this work before? N/A 

Chrome version: 54.0.2840.59  Channel: stable
OS Version: 10.0
Flash Version: Shockwave Flash 23.0 r0

Googling this issue back to 2014, this fix came up:
/force-device-scale-factor=1
 
Cc: krajshree@chromium.org
Labels: Needs-Feedback
Unable to reproduce the issue on Windows 10 using chrome reported version #54.0.2840.59.
Attaching a screen cast for your reference.

Following are the steps followed to reproduce the issue
--------
1. Launched chrome browser.
2. Inspected dev tools and checked the devicepixelratio.
3. Observed that the value for devicepixelratio displayed as 1.

Reporter@ - Could you please provide the repro steps to test this issue and also please verify the screen cast if it is the expected behavior.
656357.mp4
265 KB View Download

Comment 2 by bsep@chromium.org, Jan 28 2017

Status: WontFix (was: Unconfirmed)
Chrome now correctly honors 125% scaling, which may be what you're experiencing. I understand this is a jarring change, sorry about that.

If you would like to change your Windows scale settings go to Settings>System>Display and drag the slider underneath "Change the size of text, apps, and other items" so that it reads 100%.

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