WebVR mobile: avoid extra copy when compositing, to reduce latency |
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Issue descriptionavoid extra copy when compositing, to reduce latency
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Jul 4
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WebVR mobile: avoid extra copy when compositing, to reduce latency |
||
Issue descriptionavoid extra copy when compositing, to reduce latency
,
Jul 4
|
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Sign in to add a comment |
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Comment 1 by klausw@chromium.org
, Nov 18 2016