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WebGL enabled but will not render even with blacklist on
Reported by
grant.go...@curvedental.com,
Oct 5 2016
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Issue descriptionUserAgent: Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/53.0.2785.116 Safari/537.36 Example URL: get.webgl.org Steps to reproduce the problem: 1. Go to any site with WebGL 2. Observe "Hmm. While your broswer seems to support WebGL, it is disabled of unavailable." message What is the expected behavior? Wireframe cube should be rendered with a spinning animation. What went wrong? Chrome is refusing to render even with the options that other open or closed chromium issues suggest top enable. Does it occur on multiple sites: Yes Is it a problem with a plugin? N/A Did this work before? N/A Does this work in other browsers? Yes Chrome version: 53.0.2785.116 Channel: n/a OS Version: 7 SP1 Flash Version: Shockwave Flash 23.0 r0 For suggested fixes, we've tried: 1) rebooting the machine 2) killing and rebooting chrome 3) Found similar issues in chromiumbugs and suggested fixes did not work (https://bugs.chromium.org/p/chromium/issues/detail?id=641967) 4) Upgraded graphics drivers Additional test page we use for diagnostics is: https://threejs.org/examples/#webgl_animation_cloth
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Oct 7 2016
I suspect that ANGLE's EGL context creation is failing. Was about:gpu gathered after running one WebGL page that failed to initialize? If not, could you please do that to see if there are any logs at the bottom? Copy/pasting plaintext about:gpu here is fine; PDF not needed. Thanks. P.S. That graphics card's really old -- 7 years -- please consider an upgrade. That will definitely solve your problem.
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Oct 12 2016
I've got my client to capture another chrome:gpu output as requested, however they also had their IT personnel install a new graphics card (nvidia gt 710), and it is still not working. I've attached the output (sorry - it was captured as a pdf, as an image i believe so i can't even copy and past the text out of it for you) It is surprising to me that the 710 is not working. Unfortunately I am representing one of my clients here (I am a developer) and do not have direct access to their machine to fiddle.
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Oct 12 2016
Looks like this is a stable build of chrome but the --enable-unsafe-es3-apis flag is being used (probably from "WebGL 2.0 Prototype" in about:flags). This might not be falling back correctly. It's also surprising that there is no log in the about:gpu about failing to create contexts. Maybe the about:gpu was not captured after attempting to view webgl content?
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Oct 17 2016
This may be the issue that I'm currently experiencing. After upgrading to Chrome v54.0.2840.59, WebGL doesn't work, e.g. on http://get.webgl.org/ as suggested above. My graphics drivers are the most current (NVidia 341.98 for GeForce GTX 260). My about:gpu has some interesting logs, though: GpuProcessHostUIShim: The GPU process exited normally. Everything is okay. [4116:9516:1017/133042:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05CF05F8]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4116:9516:1017/133042:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05CF05F8]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4116:9516:1017/133042:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05CF05F8]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4116:9516:1017/133042:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05CF05F8]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4116:9516:1017/133042:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05CF05F8]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4116:9516:1017/133042:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05CF05F8]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4116:9516:1017/133042:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05CF05F8]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4116:9516:1017/133042:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05CF05F8]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM:
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Oct 17 2016
Please provide about:gpu content
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Oct 17 2016
Here's the complete output of about:gpu
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Oct 19 2016
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Oct 21 2016
Same issue with WEBGL in windows 8.1 and windows 10 on my nVidia GTS250 video adapter after update from 53.x to Version 54.0.2840.59 m (64-bit); Works well on Windows 7 system with installed that video adapter (nVidia GTS250) on another PC with same browser( 54.0.2840.59) and same video driver as on win10 and win8.1. Win 10 and win 8.1 works well with most newest nvidia GTX 960, also works well with GTS 250 in Firefox
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Oct 26 2016
Hey guys tested it out on nVidia 9600 GSO and had the same issue. here are the logs: [6124:5744:1026/030918:ERROR:gles2_cmd_decoder.cc(15953)] : [.DisplayCompositor-0000000009AA2420]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name [6124:5744:1026/030918:ERROR:gles2_cmd_decoder.cc(8803)] : [.DisplayCompositor-0000000009AA2420]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering. [6124:5744:1026/030918:ERROR:gles2_cmd_decoder.cc(15953)] : [.DisplayCompositor-0000000009AA2420]GL ERROR :GL_INVALID_OPERATION : glCreateAndConsumeTextureCHROMIUM: invalid mailbox name [6124:5744:1026/030918:ERROR:gles2_cmd_decoder.cc(8803)] : [.DisplayCompositor-0000000009AA2420]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering. Hope this helps.
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Oct 26 2016
I have another client with the out of memory issue. Graphics Feature Status Canvas: Hardware accelerated Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Enabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Rasterization: Software only. Hardware acceleration disabled Video Decode: Hardware accelerated Video Encode: Hardware accelerated VPx Video Decode: Software only, hardware acceleration unavailable WebGL: Hardware accelerated Driver Bug Workarounds clear_uniforms_before_first_program_use disable_direct_composition disable_discard_framebuffer disable_dxgi_zero_copy_video disable_framebuffer_cmaa exit_on_context_lost force_cube_complete scalarize_vec_and_mat_constructor_args texsubimage_faster_than_teximage use_current_program_after_successful_link Problems Detected VPx decoding isn't supported before Windows 10 anniversary update.: 616318 Disabled Features: accelerated_vpx_decode Always call glUseProgram after a successful link to avoid a driver bug: 349137 Applied Workarounds: use_current_program_after_successful_link Some drivers are unable to reset the D3D device in the GPU process sandbox Applied Workarounds: exit_on_context_lost TexSubImage is faster for full uploads on ANGLE Applied Workarounds: texsubimage_faster_than_teximage Clear uniforms before first program use on all platforms: 124764, 349137 Applied Workarounds: clear_uniforms_before_first_program_use Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args ANGLE crash on glReadPixels from incomplete cube map texture: 518889 Applied Workarounds: force_cube_complete Framebuffer discarding can hurt performance on non-tilers: 570897 Applied Workarounds: disable_discard_framebuffer Direct composition flashes black initially on Win <10: 588588 Applied Workarounds: disable_direct_composition Zero copy DXGI video hangs on shutdown on Win < 8.1: 621190 Applied Workarounds: disable_dxgi_zero_copy_video Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198 Applied Workarounds: disable_framebuffer_cmaa Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line. Disabled Features: rasterization Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Version Information Data exported 10/25/2016, 8:42:18 AM Chrome version Chrome/54.0.2840.71 Operating system Windows NT 6.1.7601 SP1 Software rendering list version 11.12 Driver bug list version 9.00 ANGLE commit id 905fbdea9ef0 2D graphics backend Skia/54 a21f10dd8b19c6cb47d07d94d0a0525c16461969 Command Line Args Files (x86)\Google\Chrome\Application\chrome.exe" --flag-switches-begin --flag-switches-end Driver Information Initialization time 63 In-process GPU false Sandboxed false GPU0 VENDOR = 0x10de, DEVICE= 0x06e4 Optimus false AMD switchable false Desktop compositing Aero Glass Diagonal Monitor Size of \\.\DISPLAY1 22.0" Driver vendor NVIDIA Driver version 9.18.13.4144 Driver date 2-3-2015 Pixel shader version 4.0 Vertex shader version 4.0 Max. MSAA samples 8 Machine model name Machine model version GL_VENDOR Google Inc. GL_RENDERER ANGLE (NVIDIA GeForce 8400 GS Direct3D11 vs_4_0 ps_4_0) GL_VERSION OpenGL ES 2.0 (ANGLE 2.1.0.905fbdea9ef0) GL_EXTENSIONS GL_OES_element_index_uint GL_OES_packed_depth_stencil GL_OES_get_program_binary GL_OES_rgb8_rgba8 GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_NV_pixel_buffer_object GL_OES_mapbuffer GL_EXT_map_buffer_range GL_EXT_color_buffer_half_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_OES_texture_float_linear GL_EXT_texture_rg GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_OES_compressed_ETC1_RGB8_texture GL_EXT_sRGB GL_ANGLE_depth_texture GL_OES_depth32 GL_EXT_texture_storage GL_OES_texture_npot GL_EXT_draw_buffers GL_EXT_texture_filter_anisotropic GL_EXT_occlusion_query_boolean GL_NV_fence GL_EXT_disjoint_timer_query GL_EXT_robustness GL_EXT_blend_minmax GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_OES_standard_derivatives GL_EXT_shader_texture_lod GL_EXT_frag_depth GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_discard_framebuffer GL_EXT_debug_marker GL_OES_EGL_image GL_OES_EGL_image_external GL_NV_EGL_stream_consumer_external GL_EXT_unpack_subimage GL_NV_pack_subimage GL_OES_vertex_array_object GL_KHR_debug GL_ANGLE_lossy_etc_decode GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_sync_query GL_CHROMIUM_copy_texture Disabled Extensions Window system binding vendor Google Inc. (adapter LUID: 0000000000007343) Window system binding version 1.4 (ANGLE 2.1.0.905fbdea9ef0) Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility Direct rendering Yes Reset notification strategy 0x8252 GPU process crash count 0 Compositor Information Tile Update Mode One-copy Partial Raster Enabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 Software only BGRX_8888 Software only BGRA_8888 Software only YVU_420 Software only YUV_420_BIPLANAR Software only UYVY_422 Software only Diagnostics 0 b3DAccelerationEnabled true b3DAccelerationExists true bAGPEnabled true bAGPExistenceValid true bAGPExists true bCanRenderWindow true bDDAccelerationEnabled true bDriverBeta false bDriverDebug false bDriverSigned false bDriverSignedValid false bNoHardware false dwBpp 32 dwDDIVersion 10 dwHeight 1050 dwRefreshRate 59 dwWHQLLevel 0 dwWidth 1680 iAdapter 0 lDriverSize 17559432 lMiniVddSize 0 szAGPStatusEnglish Enabled szAGPStatusLocalized Enabled szChipType GeForce 8400 GS szD3DStatusEnglish Enabled szD3DStatusLocalized Enabled szDACType Integrated RAMDAC szDDIVersionEnglish 10 szDDIVersionLocalized 10 szDDStatusEnglish Enabled szDDStatusLocalized Enabled szDXVAHDEnglish Supported szDXVAModes ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C szDescription NVIDIA GeForce 8400 GS szDeviceId 0x06E4 szDeviceIdentifier {D7B71E3E-45A4-11CF-8073-0D201CC2C435} szDeviceName \\.\DISPLAY1 szDisplayMemoryEnglish 2282 MB szDisplayMemoryLocalized 2282 MB szDisplayModeEnglish 1680 x 1050 (32 bit) (59Hz) szDisplayModeLocalized 1680 x 1050 (32 bit) (59Hz) szDriverAssemblyVersion 9.18.13.4144 szDriverAttributes Final Retail szDriverDateEnglish 2/20/2015 00:43:24 szDriverDateLocalized 2/20/2015 12:43:24 AM szDriverLanguageEnglish English szDriverLanguageLocalized English szDriverModelEnglish WDDM 1.1 szDriverModelLocalized WDDM 1.1 szDriverName nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um szDriverNodeStrongName oem32.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section014:9.18.13.4144:pci\ven_10de&dev_06e4 szDriverSignDate szDriverVersion 9.18.0013.4144 szKeyDeviceID Enum\PCI\VEN_10DE&DEV_06E4&SUBSYS_00000000&REV_A1 szKeyDeviceKey \Registry\Machine\System\CurrentControlSet\Control\Video\{C7FD9D75-F794-48BC-BC79-518463D24A65}\0000 szManufacturer NVIDIA szMiniVdd n/a szMiniVddDateEnglish n/a szMiniVddDateLocalized n/a szMonitorMaxRes szMonitorName Generic PnP Monitor szNotesEnglish No problems found. szNotesLocalized No problems found. szOverlayEnglish Supported szRankOfInstalledDriver 00E00003 szRegHelpText szRevision szRevisionId 0x00A1 szSubSysId 0x00000000 szTestResultD3D7English Not run szTestResultD3D7Localized Not run szTestResultD3D8English Not run szTestResultD3D8Localized Not run szTestResultD3D9English Not run szTestResultD3D9Localized Not run szTestResultDDEnglish Not run szTestResultDDLocalized Not run szVdd n/a szVendorId 0x10DE Log Messages [4784:4788:1025/083612:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05BF0038]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083612:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05BF0038]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083612:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05BF0038]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083612:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05BF0038]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083612:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05BF0038]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083612:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05BF0038]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083612:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05BF0038]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083612:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05BF0038]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083627:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05CDDD08]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083627:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05CDDD08]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083627:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05CDDD08]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083627:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05CDDD08]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083641:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05F88E18]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083641:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05F88E18]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083641:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05F88E18]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083641:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-05F88E18]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083651:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0C732630]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083651:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0C732630]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083651:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0C732630]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083651:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0C732630]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083716:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0489BA00]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083716:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0489BA00]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083716:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0489BA00]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083716:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0489BA00]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083716:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0489BA00]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083716:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0489BA00]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083716:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0489BA00]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083716:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0489BA00]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083730:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0532CE40]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083730:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0532CE40]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083730:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0532CE40]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083730:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0532CE40]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083730:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0532CE40]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083730:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0532CE40]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083730:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0532CE40]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083730:ERROR:gles2_cmd_decoder.cc(7713)] : [.Offscreen-For-WebGL-0532CE40]GL ERROR :GL_OUT_OF_MEMORY : glRenderbufferStorageMultisampleCHROMIUM: [4784:4788:1025/083816:ERROR:mf_helpers.cc(12)] : Error in dxva_video_decode_accelerator_win.cc on line 345 GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.
,
Oct 26 2016
The --disable_chromium_framebuffer_multisample worked for the client in comment {12}
,
Oct 26 2016
--disable_chromium_framebuffer_multisample worked for me as well on nVidia 9600 GSO perhaps maybe until the issue is fixed an autodisable framebuffer multisample when the GL_OUT_OF_MEMORY occurs would be of great help, especially when people depend on webgl for business with clients.
,
Oct 31 2016
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Comment 1 by dtapu...@chromium.org
, Oct 6 2016