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Long Image Decode when drawing large image to canvas
Reported by
mpariz...@pdftron.com,
Oct 3 2016
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Issue descriptionUserAgent: Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/53.0.2785.116 Safari/537.36 Steps to reproduce the problem: 1. Navigate to http://pdftron.com/webviewer/bugdemo/ 2. Press the button that looks like a magnifying glass with a plus sign to zoom in. 3. Notice the several second delay where Chrome is frozen. What is the expected behavior? If you compare the behavior to Firefox or even IE11 there is no several second delay between zooms. What went wrong? The document being rendered contains a very large image 20555 x 7239 pixels that is being drawn to the canvas. When I use the timeline view to profile I see a several second Image Decode and then a bunch of activity on the GPU. Did this work before? N/A Chrome version: 53.0.2785.116 Channel: stable OS Version: 10.0 Flash Version: Shockwave Flash 23.0 r0
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Nov 10 2016
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Nov 10 2016
It is indeed slow on M55 Linux.
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Nov 11 2016
I noticed that disabling accelerated-2d-canvas solves the problem. I think somewhere we turn off gpu acceleration for some reason. I will do some initial investigation.
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Nov 14 2016
junov@: could you take a look? I have attached the trace here. Gpu is not involved, I believe that is because it is trying to draw a very large image and gpu-accelerated is disabled. I don't know why the compositor takes such a long time to finish a frame.
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Nov 14 2016
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Nov 14 2016
Un-dup, the other one is not a performance issue.
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Dec 13 2016
Still happening in Chromium 55 indeed
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Jul 25
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Sep 27
Archived, please reopen if appropriate. |
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Comment 1 by pierre.d...@gmail.com
, Oct 24 2016