SOM doesn't handle a large number of alerts well |
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Issue descriptionThis is both a systematic issue and a UX issue. It is systematic in that we shouldn't really be generating more than ~10-20 alerts per tree. More than that is just too spammy, and indicates a problem with both our infrastructure and the alerts dispatcher process. It is a UX issue in that the UI is terrible for handling this many alerts. We should try to handle it a bit better; it's basically impossible to deal with more than 10 alerts. I'll be working on this, as this blocks perfbot sheriffs using sheriff-o-matic.
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Sep 29 2016
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Oct 6 2016
An update on this: landing a change to help with this. Not going to work on this much more soon, although long term it'd be nice to solve this.
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Oct 6 2016
The following revision refers to this bug: https://chromium.googlesource.com/infra/infra.git/+/a92ff18bac1eea81a563a62004a23656ba7c7959 commit a92ff18bac1eea81a563a62004a23656ba7c7959 Author: Stephen Martinis <martiniss@chromium.org> Date: Thu Oct 06 21:26:07 2016 Bumping prod version BUG=651497 Change-Id: I6d0411001a52f4d3b82ae8c316914d8049726f1c Reviewed-on: https://chromium-review.googlesource.com/394867 Reviewed-by: Sean McCullough <seanmccullough@chromium.org> Commit-Queue: Stephen Martinis <martiniss@chromium.org> [modify] https://crrev.com/a92ff18bac1eea81a563a62004a23656ba7c7959/go/src/infra/appengine/sheriff-o-matic/RELNOTES.md
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Oct 20 2016
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Dec 11 2017
I'm not working on this anymore. I think the SOM team is kinda working on this?
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Feb 15 2018
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Comment 1 by seanmccullough@google.com
, Sep 29 2016