Optimization on OffscreenCanvas commit(): allocate canvas backings in shared memory |
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Issue descriptionIn the current implementation of OffscreenCanvas commit(), when the Skimage is not texture-backed, the pixels are copied to sharedbitmap. A possible optimization is to allocate the canvas backings in shared memory right off the beginning, to avoid the copy later.
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May 12 2018
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Jul 25
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Aug 23
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Comment 1 by bugdroid1@chromium.org
, May 12 2018