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Canvas2DLayerBridgeTest.*Hibernation* are slow |
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Issue descriptionI was running webkit_unit_tests locally recently. [4035/4053] Canvas2DLayerBridgeTest.HibernationLifeCycle (311 ms) [4036/4053] Canvas2DLayerBridgeTest.HibernationReEntry (602 ms) [4037/4053] Canvas2DLayerBridgeTest.HibernationLifeCycleWithDeferredRenderingDisabled (302 ms) [4038/4053] Canvas2DLayerBridgeTest.TeardownWhileHibernating (302 ms) [4039/4053] Canvas2DLayerBridgeTest.SnapshotWhileHibernating (303 ms) [4040/4053] Canvas2DLayerBridgeTest.TeardownWhileHibernationIsPending (601 ms) [4041/4053] Canvas2DLayerBridgeTest.HibernationAbortedDueToPendingTeardown (601 ms) [4042/4053] Canvas2DLayerBridgeTest.HibernationAbortedDueToVisibilityChange (602 ms) [4043/4053] Canvas2DLayerBridgeTest.HibernationAbortedDueToLostContext (301 ms) Almost all of these > 4000 tests take a millisecond to run (exception: bug 650340 ). These 10 hibernation tests combined take about 4s, which would be 40% of the runtime of webkit_unit_tests if it weren't for bug 650340 . Please make these tests instant instead. If that's tricky to do, disable them until they're fast.
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Sep 28 2016
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Sep 28 2016
With the above change, all 7 tests in Canvas2DLayerBridgeTest takes 10ms totally. Marking this as fixed. |
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Comment 1 by bugdroid1@chromium.org
, Sep 28 2016