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Extension icon badge font is extremely difficult to read
Reported by
ed.kusn...@gmail.com,
Sep 21 2016
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Issue descriptionUserAgent: Mozilla/5.0 (Windows NT 6.1; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/53.0.2785.113 Safari/537.36 Steps to reproduce the problem: 1. Add an extension such as Tabs Outliner, or Checker Plus for Gmail (make sure you have some new mail) 2. Notice that the font size decorating the icon is very small and hard to read What is the expected behavior? What went wrong? Not being able to easily read makes extensions less usefull Did this work before? Yes Prior to recent Material Design change. Chrome version: 53.0.2785.113 Channel: stable OS Version: 6.1 (Windows 7, Windows Server 2008 R2) Flash Version: Shockwave Flash 23.0 r0 Turning off MD in the flags makes it work again.
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Sep 23 2016
Looking at the in-depth MD redesign article on https://medium.com/@KounterB/redesigning-chrome-desktop-769aeb5ab987 it's quite obvious that all important decisions were finalized without taking extension icons in account. Then with the release date drawing near the designer suddenly realized that 19x19px icons of extensions don't fit in the new idealized scheme. The only solution was, naturally, to reform the 'non-essential' 3rd-party stuff: extension icons. 'Non-essential' based on some statistics showing that majority of Chrome users don't use extensions much, I guess, otherwise it's hard to explain why such violation would be allowed as anyone who has eyes can see the obviously reduced quality.
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Oct 12 2016
I think this is bad enough to be worth fixing. Here's a better comparison showing the difference in legibility before and after MD: Before: http://i.imgur.com/3dZky8X.png After: http://i.imgur.com/YhDIcRS.png Bug 613576 was about this and marked Fixed, but has problems. Given the screenshots above, we clearly use less vertical space than before even with the fix -- how did the old code compute the size? Can we do something similar? The new font also uses 1-px-thick strokes, which makes it far more difficult to read. For a tiny badge like this, we should consider a style change in addition to a size change. Finally, it suprises me that we don't have any mechanism for getting the largest font that will fit within a given vertical space, and the solution in the CL on that bug, which increments by 1 up to 5 times, makes me uncomfortable. FontList::DeriveWithHeightUpperBound() is already very close to this, so maybe we could generalize that a bit (and possibly improve its efficiency?). I'm going to assign this to Evan since he worked on the previous bug here, but we may need designer input here.
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Oct 12 2016
Issue 617362 has been merged into this issue.
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Oct 12 2016
Issue 623140 has been merged into this issue.
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Oct 12 2016
So glad to see someone is finally working on this one! Looking forward to seeing it fixed.
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Oct 17 2016
> getting the largest font that will fit within a given vertical space that's not sufficient, we want the largest font that will fit within a given vertical space *for a specific string*. The difference is caring about the tallest character in the font vs. the tallest character in the font that actually appears in the string. This is the reason for that loop. I honestly don't see a huge difference in the legibility in the screenshots pkasting posted. The 27 seems clearer in MD. The 3 is not as legible as the 4, but then they are different characters. over to Devlin. +sgabriel for aforementioned designer input.
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Oct 17 2016
An (external) comment on legibility remarks in #7. I agree than 27 wasn't very legible before, but the reason for that seems to be poor contrast at the top with the badge being gradient-shaded. With MD that is no longer an issue. I would say there are 2 problems with MD badges 1. The font used is very thin. Even on relatively high-DPI devices the glyphs are ~1px wide, and that doesn't seem to improve with scaling. The old badges had significantly bolder glyphs that were easier to read. 2. An issue I raised at Bug 613576 : the whitespace around the text seems uneven, and larger than necessary, which contributes to being poorly readable. It's still reproducible for me on Windows with Canary, while on Linux this seems okay. Attached a 2x scaled screenshot, Windows on the top, Linux on the bottom.
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Oct 20 2016
>Before: http://i.imgur.com/3dZky8X.png >After: http://i.imgur.com/YhDIcRS.png Let's look at the bounding box of "27" (white and whitish pixels on the smoothed edges): Before: 11x9 px (99 pixels), font has strokes 1.5-2px wide with a pronounced 1px white core plus ~1px of antialiased edges After: 9x6 px (54 pixels), font is 1px thin, even less perceptually since the strokes are smudged by subpixel antialiasing The spot occupied by the text became nearly two times smaller. The objective numeric difference is huge. The perceptual difference is also huge as observed on a high quality Dell U3011 display. >I honestly don't see a huge difference in the legibility in the screenshots pkasting posted. It may be caused by the hardware used by #7 e.g. a display that oversharpens everything thus neglecting the visual difference, or due to some other influence.
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Oct 20 2016
I am running my chromium on Linux with option "--force-device-scale-factor=1.2" because of this bug. And even though - it is extremely difficult to see the numbers on the icons. Check this screenshot I am attaching - It is difficult to recognize if the displayed digit is 1 or 4 or maybe even 7. Without --force-device-scale-factor=1.2 it is totally impossible.
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Dec 15 2016
Issue 674586 has been merged into this issue.
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Dec 20 2016
I'm escalating this to P1. I continue to hear significant feedback that this is a serious accessibility issue, and I believe it. The screenshot difference in comment 3 seems egregious. This is my #1 concern about top Chrome MD. I'm not sure devlin@ is the right assignee here. This isn't really an extensions system issue. I think we need UI design agreement that this is a problem, but mostly engineering ownership to change it. ->bettes for design considerations. Please see screenshots in comment 3. The basic questions are: * Is there a problem? If no, stop. * Do we need to increase the size of the badges, or can we just make fonts more legible in the current badge size? * If we need to increase badge size, how much? Do we also have to bring back into question the overall sizes of extension icons? * If we only need to make fonts more legible, are there recommendations for how to do that? My personal take on the above is: leave extension icon sizes alone, leave badge sizes alone (they were the same height before MD), change font drawing back to something like what it was pre-MD (I don't know, technically, exactly how the fonts were drawn).
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Dec 20 2016
> leave extension icon sizes alone I don't want to get *too* offtopic, but it's worth noting that MD shrank all the icons from 19x19 to 16x16, so extension developers had to redesign their icons to make them not-blurry. Based on the screenshots above, few have actually done so.
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Dec 20 2016
@13: Acknowledged, but I'm going to leave that issue alone in hopes of not derailing a potential fix for this one :)
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Dec 27 2016
This is tricky. The legibility of the badge is going to inevitably be different depending on your hardware resolution, your OS's system typeface, and the color badge the extension chooses to use. I'd advise us to first start by experimenting with a bold font-weight before investigating alternate badge and icon sizes. That should have a notable ROI. Feel free to assign back to me for review. Thanks!
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Feb 14 2017
@rpop, can you help find someone to do the engineering work here? This is a significant a11y issue (see screenshots in comment 3) and based on comment 15 I think the right thing to do is to investigate how we drew text in these badges pre-MD and try to restore that text-drawing algorithm as much as possible, without touching the badge/icon sizes for now. Some people who are probably capable of doing this: estade, bsep, pkasting, msw?
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Feb 15 2017
I agree that this is an a11y regression and we should fix it. Evan, since you're most familiar with this area, could you try out the plan in #15 and post screenshots for bettes' review?
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Feb 15 2017
(It would be nice to understand how the pre-MD code here rendered this typography to know whether returning to that rendering is feasible or not)
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Feb 15 2017
If the cross-platform font renderer is not able to emit digits within a pixel-perfect boundary, then I would suggest storing them as sprites instead. You really need to hoard every pixel when working in such a small space. The screenshot from #10 looks like the badge rectangle itself is getting downsampled...
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Feb 15 2017
To #19: It's important to remember that badges support arbitrary text and not just digits.
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Feb 15 2017
if the plan is to use bold font, this is the line you need to change: https://cs.chromium.org/chromium/src/chrome/browser/ui/extensions/icon_with_badge_image_source.cc?rcl=7b36c43b8d390438422b8fcaaeaf97cb15f8e625&l=125 I don't think I'll be able to work on this soon.
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Feb 15 2017
Is it possible to confirm that the badge and its text are always rendered *after* the canvas has been scaled to its final output resolution (assuming that such scaling exists)? Perhaps, for testing purposes, you could draw a small checkerboard pattern on the badge, and then watch whether the pattern appears intact.
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Mar 7 2017
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Mar 27 2017
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Apr 3 2017
I would like to get this fixed. +extensions team folks to see if someone can take this on
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Apr 21 2017
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Apr 24 2017
Here's what I'm seeing on my system (running Linux). As many others have stated, it's illegible more often than not (depending on which characters are shown in the badges).
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Apr 24 2017
Assigning to catmullings@ to take a look. This will likely be as much a UX issue as an eng issue; bettes@ do you have the bandwidth to iterate with us on this?
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Apr 24 2017
@28: We've already gotten initial design direction from bettes@ in comment 15. This is purely engineering work at this point.
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Apr 24 2017
(Also I'm happy to help do some of the iteration from the design side here to save designer bandwidth, I feel like I have a good enough handle on this problem to get us to a "this looks good, is it OK to ship" point.)
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Jul 18 2017
Since it's been awhile, may I ask if there has been an update to this? Been waiting to update my Chrome since this happened.
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Jul 18 2017
It's become better. The font is still thin but it's bigger when the badge text is one character in length thus easy to read.
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Jul 18 2017
If there hasn't been an update on the bug, there's no update.
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Jul 18 2017
@32 - Still appears the same to me on my laptop. I'll have to test it on my desktop as well. @33 - My apologies. I'll wait. Didn't know what the etiquette was and it seemed like it was close to being fixed back in #30.
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Jul 18 2017
@33: No apology necessary, but I forgive you :). Sorry for the disappointing news :(
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Dec 15 2017
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Dec 15 2017
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Dec 15 2017
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Dec 15 2017
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Dec 15 2017
Ping - how is this work coming along?
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Dec 15 2017
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Feb 8 2018
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Jan 14
Taking a look...
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Jan 15
Going bold seems reasonable. Let's go with that as a quick fix if there are no other objections
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Jan 15
I still think what I said in comment 16/18 ("it'd be nice to understand what we did before") is true so we have some idea of whether this is actually a sufficient fix... but for the fix itself it may be right and is certainly a good first step per comment 15.
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Jan 15
@45: Agreed it would be nice to fully understand what was going before, but this appears to be a reasonable improvement, even if it's later determined to be imperfect. This is especially the case given that this bug has not seen any actual code action since it was opened.
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Jan 17
(6 days ago)
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/2433d79ee698e74733485dc93917ed539e14dd46 commit 2433d79ee698e74733485dc93917ed539e14dd46 Author: Robert Liao <robliao@chromium.org> Date: Thu Jan 17 18:48:57 2019 Make the Badge Text Bold As a quick fix, this change makes the badge text bold to make it easier to read and make it more in line with the pre-Material Refresh style. BUG=649054 Change-Id: I4b709fc7a7fa7445bc546ff02afb1c6f7e2f12c2 Reviewed-on: https://chromium-review.googlesource.com/c/1410276 Reviewed-by: Devlin <rdevlin.cronin@chromium.org> Commit-Queue: Robert Liao <robliao@chromium.org> Cr-Commit-Position: refs/heads/master@{#623770} [modify] https://crrev.com/2433d79ee698e74733485dc93917ed539e14dd46/chrome/browser/ui/extensions/icon_with_badge_image_source.cc |
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Comment 1 by woxxom@gmail.com
, Sep 22 2016