DevTools causes crash in WebGL on tex-sub-image-2d-bad-args |
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Issue description
Version: 55.0.2867.0 @ e0702d2 (and also 692194d, which is earlier)
OS: Ubuntu 14.04
What steps will reproduce the problem?
(1) Open conformance/textures/misc/tex-sub-image-2d-bad-args.html
(2) Open DevTools
(2.1) Add a breakpoint AFTER (not on) 120:
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, largeCanvas)
(3) Reload
What is the expected output?
No crash
What do you see instead?
Crash in rendering process
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Sep 21 2016
kainino@: I cannot repro this on ToT. I tried both Debug and Release version, and I can not repro the crash. Could you do a screenshot, and maybe also attach the chrome://gpu page?
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Sep 21 2016
Took me a bit to repro this as well. Turns out I specifically had to have a breakpoint on any line AFTER line 120: 120 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, largeCanvas); And this reproduces the crash for me on a clean profile on ToT (878733d).
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Sep 21 2016
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Sep 21 2016
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Sep 21 2016
I'll take this since the crash is most likely in code I wrote.
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Sep 21 2016
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Jul 25
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Jul 25
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Comment 1 by kbr@chromium.org
, Sep 20 2016Components: Blink>Canvas