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Issue metadata

Status: Duplicate
Merged: issue 607283
Owner: ----
Closed: Sep 2016
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 2
Type: Compat



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Cannot do readPixels for half float framebuffer in Windows WebGL

Reported by iofg2...@gmail.com, Sep 18 2016

Issue description

UserAgent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/53.0.2785.116 Safari/537.36

Example URL:
https://www.khronos.org/registry/webgl/sdk/tests/conformance/extensions/oes-texture-half-float.html?webglVersion=1&quiet=0

Steps to reproduce the problem:
* Run the conformance test for OES_texture_half_float in the link in Windows
* It fails at readPixels

What is the expected behavior?

What went wrong?
Cannot do readPixels for half float framebuffers in Windows

Does it occur on multiple sites: N/A

Is it a problem with a plugin? N/A 

Did this work before? N/A 

Does this work in other browsers? Yes 

Chrome version: 53.0.2785.116  Channel: stable
OS Version: 10.0
Flash Version: Shockwave Flash 23.0 r0

I tried the conformance test in Mac Chrome and Windows Firefox but the problem didn't reproduce.
 
Components: Blink>WebGL
Labels: TE-NeedsTriageHelp
Could someone from Dev team please look into this issue.

Thank you.

Comment 2 by kbr@chromium.org, Sep 19 2016

Mergedinto: 607283
Status: Duplicate (was: Unconfirmed)
I'm sorry about that. This is a regression due to changes in how WebGL exposed readbacks from floating-point framebuffers. It's actually a duplicate of an already-filed bug so duplicating it into the other one now.

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