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Enable existing FLAC codec support on Windows/Mac/Linux/Android so audio/x-flac MIME is supported everywhere
Reported by
kea...@keavon.com,
Aug 30 2016
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Issue descriptionUserAgent: Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/52.0.2743.116 Safari/537.36 Example URL: Steps to reproduce the problem: Attempt to play a FLAC file on Windows, Mac, Linux, or Android platforms. What is the expected behavior? Playback of FLAC files with the audio/x-flac MIME type should be supported on all platforms, not just ChromeOS. What went wrong? FLAC audio playback is already implemented in Chromium for use on ChromeOS, but it has not been set to be built into other platforms. Did this work before? No Is it a problem with Flash or HTML5? N/A Does this work in other browsers? N/A Chrome version: 52.0.2743.116 Channel: stable OS Version: 10.0 Flash Version: Shockwave Flash 22.0 r0 FLAC is an open source codec, so its license freely permits deployment everywhere. There should be no reason for its restriction to only ChromeOS. In fact, since it has already been implemented, this is a trivial issue that can be fixed with minimal effort. Windows, Mac, Linux, and Android platforms need to have the FLAC codecs enabled so playback of audio/x-flac media type files can be played everywhere. |
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Comment 1 by crouleau@chromium.org
, Aug 30 2016Status: Duplicate (was: Unconfirmed)