WebGL working in Firefox/IE but not Chrome!
Reported by
alexiosi...@gmail.com,
Aug 25 2016
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Issue descriptionChrome Version : 52.0.2743.116 (Official Build) m (64-bit) URLs (if applicable) : https://get.webgl.org/ Other browsers tested: Add OK or FAIL, along with the version, after other browsers where you have tested this issue: Safari: Firefox:OK 48.0.2 IE:OK 11.0.9600.18426 What steps will reproduce the problem? (1)Go to https://get.webgl.org/ . What is the expected result? As seen in IE: http://imgur.com/a/hT6Yx Or Firefox: http://imgur.com/a/anG0n What happens instead? http://imgur.com/a/k0bri Please provide any additional information below. Attach a screenshot if possible. I've tested the WebGL in chrome versions: 48.0.2564.109 49.0.2623.75 50.0.2661.75 51.0.2704.84 52.0.2743.116 It didn't work in any of them, however it worked on 43.0.2357.65. I know the difference in versions between working and not working is quite big but these are the only versions I managed to find for download. I'll attach my about:gpu if it helps too.
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Aug 26 2016
Windows 7 Ultimate SP1 64-bit, tried with new profile but still doesn't work.Attached screenshot. Also tried with latest canary and chromium but doesn't work.
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Aug 26 2016
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Aug 26 2016
It's failing because there's a driver bug workaround disabling ANGLE's D3D11 backend for your GPU. Look in about:gpu for Issue 402134 . Your drivers are over 5 years old; I'm sorry, but we can't support ancient cards and drivers. |
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Comment 1 by tkonch...@chromium.org
, Aug 26 2016Labels: Needs-Feedback
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