blitFramebuffer causes lose WebGL 2.0 context on mobile devices
Reported by
d...@acmer.me,
Aug 9 2016
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Issue descriptionSteps to reproduce the problem: 1. create an html page 2. create canvas element 3. get WebGL 2.0 context 4. create 2 renderbuffers and use blitFramebuffer 5. open on mobile device What is the expected behavior? What went wrong? Lost WebGL context appears Did this work before? N/A Chrome version: 52.0.2743.98 Channel: n/a OS Version: Flash Version: |
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Comment 1 by sheriffbot@chromium.org
, Aug 9 2017