renderbufferStorageMultisample causes lose WebGL 2.0 context on mobile devices
Reported by
d...@acmer.me,
Aug 9 2016
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Issue descriptionSteps to reproduce the problem: 1. create an html page 2. create canvas element 3. get WebGL 2.0 context 4. create renderbuffer and use renderbufferStorageMultisample What is the expected behavior? WebGL context lost doesn't happen. What went wrong? Lose WebGL context. Did this work before? N/A Chrome version: 52.0.2743.98 Channel: n/a OS Version: Flash Version: |
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Comment 1 by sheriffbot@chromium.org
, Aug 9 2017