Web audio API won't play audio after Chrome has been idle for 30 seconds
Reported by
mnewc...@cainc.com,
Aug 4 2016
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Issue descriptionUserAgent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.11; rv:47.0) Gecko/20100101 Firefox/47.0 Example URL: Steps to reproduce the problem: 1. Unzip attached small test case 2. cd to its directory 3. npm install 4. npm start (note: this opens a browser window pointed at the test page) 5. listen to the audio play 6. Wait 30 seconds to the clip to replay (this clip won't be heard but it goes through the various playing states correctly) 7. Switch to the HTML5 audio test case by clicking the link at the bottom of the page, then repeat steps 5 and 6, where for step 6 the audio will be heard in this case. What is the expected behavior? The audio should be able to be heard when the clip is replayed after the browser tab has been idle for 30 seconds What went wrong? The repeated plays of the audio file are not audible after the tab has been idle for 30 seconds Did this work before? Yes Chrome 51 Is it a problem with Flash or HTML5? HTML5 Does this work in other browsers? Yes Chrome version: 52.0.2743.82 (64-bit) Channel: stable OS Version: OS X 10.11 Flash Version: Shockwave Flash 21.0 r0
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Aug 5 2016
It sounds like this is not a Chrome bug, then, so I'll mark this WontFix. Please reopen it if I've misunderstood.
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Aug 5 2016
I'm fine with closing this bug, but I just wanted to add a link to the Howler issue in case anyone else comes across this issue: https://github.com/goldfire/howler.js/issues/593 |
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Comment 1 by mnewc...@cainc.com
, Aug 5 201631.4 KB
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