Drag ghost image always slightly off from the place of touch
Reported by
zla...@gmail.com,
Jul 18 2016
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Issue descriptionUserAgent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/51.0.2704.106 Safari/537.36 Steps to reproduce the problem: 1. Go to http://jsfiddle.net/w96zgafv/ . (It's a simplest use of native drag & drop for positioning an element, based on http://stackoverflow.com/questions/2438320/html5-dragover-drop-how-get-current-x-y-coordinates ) 2. Drag the element with mouse and observe how one cannot use the ghost image as a guide to the position where the image will land on drop. 3. Compare with Firefox and see how it works perfectly. The amount of the miss is proportional to the place of the first touch event, i.e. it'll be more when clicked closer to the bottom right cornet. A same 'off by a bit' behavior also happens when using event.dataTransfer.setDragImage(someElement,x,y) - the x,y offset are actually still affected subtracted by this quirky offset. What is the expected behavior? The ghost image should be rendered in a position that is stable relatively to the point of click or offset passed to setDragImage. What went wrong? The ghost image was rendered off by a varying amount. Did this work before? No Chrome version: 51.0.2704.106 Channel: stable OS Version: 10.0 Flash Version: Shockwave Flash 22.0 r0
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Jul 24 2017
Issue has not been modified or commented on in the last 365 days, please re-open or file a new bug if this is still an issue. For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot |
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Comment 1 by zla...@gmail.com
, Jul 23 2016