Google maps cannot show satellite images properly
Reported by
glennwon...@gmail.com,
Jul 12 2016
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Issue descriptionUserAgent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_11_5) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/51.0.2704.106 Safari/537.36 Example URL: https://www.google.com/maps/@-27.4688552,153.0493659,38395m/data=!3m1!1e3 Steps to reproduce the problem: 1. Access https://www.google.com/maps 2. Scroll to any area and click on "Earth" view. 3. The Earth satellite images do not show up properly (see attached image file). When I disable "use hardware acceleration" in Chrome setting, the problem stop and the Earth images can be shown properly. But once the hardware acceleration is turned back on, the problem returns. I'm using a late 2009 27' iMac running ATI Radeon HD 4670 256MB with Intel Core 2 Duo processor. It could related to the GPU, similar to the one raised in https://bugs.chromium.org/p/chromium/issues/detail?id=543324# What is the expected behavior? The normal behaviour is proper rendering of the Earth images. What went wrong? Google Maps in Chrome cannot show the Earth images properly, instead the images are mashed and gibberish (see attached image file). This problem only came about today (probably with the new Chrome update). Does it occur on multiple sites: Yes Is it a problem with a plugin? No Did this work before? Yes Last week Does this work in other browsers? Yes Chrome version: 51.0.2704.106 Channel: stable OS Version: OS X 10.11.5 Flash Version: Shockwave Flash 22.0 r0 This problem does not occur in Safari and Opera browser which I have tried.
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Jul 12 2016
Thank you for filing a bug. Could you please navigate to chrome://gpu/ and paste the results into this bug as a comment? Test engineers, do you have a test computer which matches the specs mentioned in comment 0?
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Jul 13 2016
Hi, thanks for the help to look into this. Results from chrome://gpu from my iMac. Graphics Feature Status Canvas: Hardware accelerated Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Disabled Native GpuMemoryBuffers: Hardware accelerated Rasterization: Software only. Hardware acceleration disabled Video Decode: Hardware accelerated Video Encode: Hardware accelerated WebGL: Hardware accelerated Driver Bug Workarounds disable_multimonitor_multisampling disable_overlay_ca_layers disable_post_sub_buffers_for_onscreen_surfaces gl_begin_gl_end_on_fbo_change_to_backbuffer init_varyings_without_static_use pack_parameters_workaround_with_pack_buffer regenerate_struct_names scalarize_vec_and_mat_constructor_args set_zero_level_before_generating_mipmap unfold_short_circuit_as_ternary_operation unpack_alignment_workaround_with_unpack_buffer use_intermediary_for_copy_texture_image validate_multisample_buffer_allocation Problems Detected Multisampling is buggy on OSX when multiple monitors are connected: 237931 Applied Workarounds: disable_multimonitor_multisampling Multisampled renderbuffer allocation must be validated on some Macs: 290391 Applied Workarounds: validate_multisample_buffer_allocation Unfold short circuit on Mac OS X: 307751 Applied Workarounds: unfold_short_circuit_as_ternary_operation Mac drivers handle varyings without static use incorrectly: 322760 Applied Workarounds: init_varyings_without_static_use Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args Mac drivers handle struct scopes incorrectly: 403957 Applied Workarounds: regenerate_struct_names glBindFramebuffer sometimes requires a glBegin/End to take effect: 435786 Applied Workarounds: gl_begin_gl_end_on_fbo_change_to_backbuffer Screen flickers on 2009 iMacs: 543324 Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces, disable_overlay_ca_layers glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499 Applied Workarounds: set_zero_level_before_generating_mipmap Pack parameters work incorrectly with pack buffer bound: 563714 Applied Workarounds: pack_parameters_workaround_with_pack_buffer Alignment works incorrectly with unpack buffer bound: 563714 Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777 Applied Workarounds: use_intermediary_for_copy_texture_image Accelerated rasterization has been disabled, either via about:flags or command line. Disabled Features: rasterization Raster is using a single thread. Disabled Features: multiple_raster_threads Version Information Data exported 7/13/2016, 8:26:07 AM Chrome version Chrome/51.0.2704.106 Operating system Mac OS X 10.11.5 Software rendering list version 10.18 Driver bug list version 8.66 ANGLE commit id 1a1b30c37e13 2D graphics backend Skia Command Line Args Chrome.app/Contents/MacOS/Google Chrome --flag-switches-begin --flag-switches-end Driver Information Initialization time 110 In-process GPU false Sandboxed true GPU0 VENDOR = 0x1002, DEVICE= 0x9488 Optimus false AMD switchable false Driver vendor Driver version 10.0.48 Driver date Pixel shader version 1.20 Vertex shader version 1.20 Max. MSAA samples 8 Machine model name iMac Machine model version 10.1 GL_VENDOR ATI Technologies Inc. GL_RENDERER ATI Radeon HD 4670 OpenGL Engine GL_VERSION 2.1 ATI-10.0.48 GL_EXTENSIONS GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod Disabled Extensions Window system binding vendor Window system binding version Window system binding extensions Direct rendering Yes Reset notification strategy 0x0000 GPU process crash count 0 Compositor Information Tile Update Mode Zero-copy Partial Raster Disabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 GPU_READ, SCANOUT BGRX_8888 Software only BGRA_8888 GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT YUV_420 Software only YUV_420_BIPLANAR GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT UYVY_422 GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
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Jul 13 2016
Unable to repro this issue on MAC (10.11.5) for Google Chrome Canary Version - 54.0.2794.0 & Chrome Stable Version - 51.0.2704.106 Screen-recording is attached. @glennwongtc: Could you please perform the steps mentioned beneath and let us know your observations. 1. Uninstall your Google Chrome. 2. ~/Library/Application Support/Google -> Clean up Chrome from MAC. 3. Install the Google Chrome Stable Version - 51.0.2704.106 4. Do not Login to Chrome with your credentials. 5. Re-test the same and let us know. Thank you.
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Jul 13 2016
Hi, I followed the steps to uninstall Chrome and did a totally fresh reinstall. Still the same problem, hence I believe this is a bug due to hardware compatibility issue and the current Chrome version I'm using, since it was functioning well just last week. This is pretty much similar to the issue in https://bugs.chromium.org/p/chromium/issues/detail?id=543324 Attached is the screenshot taken just after the reinstall. Thanks for looking into this.
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Jul 13 2016
Thank you for providing more feedback. Adding requester "rnimmagadda@chromium.org" for another review and adding "Needs-Review" label for tracking. For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot
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Jul 14 2016
Given the isolated nature of this report, the theory that it is graphics card related seems high. Moving it to the GPU component.
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Jul 18 2016
Could someone from the GPU team look into this issue. Thank you.
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Jul 18 2016
We are not able to repro this issue and the details are mentioned in the comment #4
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Jul 19 2016
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Jul 21 2016
Hi, the issue seems to have been resolved when updated to the latest Chrome 52.0.2743.82. I hope the issue will not resurface. Thank you very much for your kind assistance.
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Jul 21 2016
Closing this issue as per the comment #11 |
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Comment 1 by dtapu...@chromium.org
, Jul 12 2016