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Issue metadata

Status: WontFix
Owner:
Closed: Mar 2018
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 2
Type: Bug



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Massive dropped frames on Youtube fullscreen with 60fps

Reported by tobiasma...@gmail.com, Jun 30 2016

Issue description

UserAgent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:49.0) Gecko/20100101 Firefox/49.0

Example URL:
https://www.youtube.com/watch?v=bIfWmriQR1s

Steps to reproduce the problem:
1. Play 720p/1080p Youtube video with 60fps 
2. Switch to fullscreen
3. Notice massive dropped frames in the statistics

What is the expected behavior?
The video is played back fluidly. 

What went wrong?
Chromium reports massive dropped frames, the stutter is so extrem, that you don't even have to look at the statistics.
This happens with every Radeon Crimson driver version I tested (16.4.2, 16.6.1, 16.6.2).  

Did this work before? Yes It works with every chromium version till Chromium 51. 

Is it a problem with Flash or HTML5? HTML5

Does this work in other browsers? Yes 

Chrome version: 53.0.2783.2  Channel: dev
OS Version: 10.0
Flash Version: 

Every chromium browser affected that uses a chromium version after 51. So Chrome Beta/Dev is affected, Opera Beta/Dev, too.
 
I just checked at my workplace with a Radeon 270 X, Crimson 16.3 and the same OS (Win 10 64bit) and it works perfectly fine. So this is obviously an individual issue. 
But it can't affect Chrome alone, because it shows with Opera, too. So I'm not really sure what I could try to fix this. 
Is your workplace computer the same spec as your home computer? Or is one more powerful than the other? That video is 1080p60 VP9 which can be fairly demanding.
It can't be a performance problem because Chromium 51 and Firefox both play the video with VP9 without any problems on my i5 @4 Ghz. Chromium 52 and higher introduces these issues. 
i5 @ 4ghz should be plenty fast enough. Have you tried disabling your extensions? (Launch chrome with --disable-extensions). Are you using any special audio device with the system?
Disabling extensions doesn't help. 
I use an Asus Xonar Essence STX with UNi Xonar Drivers 1.80. 

If nothing helps I guess I'll have to reinstall Windows eventually. 
Can you go to chrome://media-internals and post the player log as well as the audio controller and stream properties?

You can do this from an existing session, but may have a lot of entries in the log, so it's easiest if you close chrome completely and start with just youtube and media-internals open.
This is from the video tab after playing thirty seconds of said video: 
render_id: 13
player_id: 34
pipeline_state: kSuspended
event: PAUSE
url: blob:https://www.youtube.com/21f4097c-0848-4d98-9dbd-6d8f3f05c4e7
duration: 686.121
found_audio_stream: true
audio_codec_name: opus
found_video_stream: true
video_codec_name: vp9
audio_dds: false
audio_decoder: OpusAudioDecoder
video_dds: false
video_decoder: VpxVideoDecoder

The audio tab says "none" everywhere. Is this what you were asking for? 

I guess this is an advertisement player, but I'm posting it nonetheless:
render_id: 13
player_id: 0
pipeline_state: kStopped
event: WEBMEDIAPLAYER_DESTROYED
url: https://gcdn.2mdn.net/videoplayback/id/31a07ae1c6ed7361/itag/15/source/doubleclick/ratebypass/yes/mime/video%2Fmp4/acao/yes/ip/0.0.0.0/ipbits/0/expire/3611488222/sparams/id,itag,source,ratebypass,mime,acao,ip,ipbits,expire/signature/AE630F9BA73A13DB8EE8DB7D13A9DE6B2997C8FD.AB3E8E759D66C9A19DC2F1C76CAC0EAAA27DBFE9/key/ck2/file/file.mp4
is_downloading_data: true
total_bytes: 575257
streaming: false
single_origin: false
passed_cors_access_check: false
range_header_supported: true
info: FFmpegDemuxer: created video stream, config codec: h264 format: 2 profile: h264 main coded size: [976,256] visible rect: [0,0,970,250] natural size: [970,250] has extra data? true encrypted? false
duration: 17.041667
bitrate: 270047
coded_height: 256
coded_width: 976
found_audio_stream: false
found_video_stream: true
height: 250
max_duration: 17.041667
start_time: 0
time_base: 1/48
video_codec_name: h264
video_format: PIXEL_FORMAT_YV12
video_is_encrypted: false
width: 970
video_dds: false
video_decoder: FFmpegVideoDecoder
buffer_current: 196608
buffer_end: 442368
buffer_start: 0
error: Failed loading buffered resource. Error code=-3
video properties.JPG
35.9 KB View Download
To get the audio stream properties you'll have to grab them while the video is playing.
channel_layout: STEREO
channels: 2
component_id: 1
component_type: 1
device_id: default
device_type: pcm_low_latency
effects: NO_EFFECTS
frames_per_buffer: 882
owner_id: 4
sample_rate: 44100
status: started
render_process_id: 13
web_contents_title: DOOM 2016: Action vs. Traction - YouTube


channel_layout: STEREO
channels: 2
component_id: 1
component_type: 2
device_id: {0.0.0.00000000}.{d8c222b7-952c-41c5-93f8-e878210018b9}
device_type: pcm_low_latency
effects: NO_EFFECTS
frames_per_buffer: 441
owner_id: 0
sample_rate: 44100
status: started
volume: 1
That all looks pretty normal. I don't see any issues there. What does your CPU usage look during playback?
Nothing irregular, with a few programs running in the background it hovers around the 40 to 50% mark. 
Sorry, I'm not sure then; everything looks like it should be working fine. Do you have any issues reported in chrome://gpu ?
I think we're finally onto something here. 
Chrome 51: 
Graphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Software only. Hardware acceleration disabled
Video Decode: Hardware accelerated
Video Encode: Hardware accelerated
WebGL: Hardware accelerated

Chrome 53: 
Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
Flash: Software only, hardware acceleration unavailable
Flash Stage3D: Software only, hardware acceleration unavailable
Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
Compositing: Software only, hardware acceleration unavailable
Multiple Raster Threads: Unavailable
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Software only. Hardware acceleration disabled
Video Decode: Software only, hardware acceleration unavailable
Video Encode: Software only, hardware acceleration unavailable
WebGL: Unavailable


It's exactly the same for Opera, the current final is hardware accelerated, Overa Developer says almost everywhere software only!

But how can this happen and how can I fix it? 
can you post the problems detected and workarounds sections too?
If I enable the flag "Override software rendering list" it is hardware accelerated and working finde again! 

Driver Bug Workarounds
clear_uniforms_before_first_program_use
disable_d3d11
disable_discard_framebuffer
disable_dxgi_zero_copy_video
disable_framebuffer_cmaa
exit_on_context_lost
force_cube_complete
scalarize_vec_and_mat_constructor_args
texsubimage_faster_than_teximage

Problems Detected
GPU process was unable to boot: Features are disabled upon full but not preliminary GPU info.
Disabled Features: all
Accelerated video decode does not work with the discrete GPU on AMD switchables: 298968
Disabled Features: accelerated_video_decode
Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
TexSubImage is faster for full uploads on ANGLE
Applied Workarounds: texsubimage_faster_than_teximage
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Disable Direct3D11 on systems with AMD switchable graphics: 451420
Applied Workarounds: disable_d3d11
ANGLE crash on glReadPixels from incomplete cube map texture: 518889
Applied Workarounds: force_cube_complete
Framebuffer discarding can hurt performance on non-tilers: 570897
Applied Workarounds: disable_discard_framebuffer
Zero copy DXGI video hangs on AMD drivers: 623029
Applied Workarounds: disable_dxgi_zero_copy_video
Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa
Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line.
Disabled Features: rasterization
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers

Log Messages
WARNING: Hardware acceleration is unavailable.
Components: Internals>GPU
+gpu folk then in tracking down which one is the culprit.
If I deinstall the internal GPU of my Sandy Bridge CPU from the Windows hardware manager Chrome 53 detects hardware acceleration normally, without the flag. 
So there seems to be an issue once the internal GPU is listed in Windows. Deactivating it doesn't help, only uninstalling. 

Comment 18 by teo8...@gmail.com, Jul 9 2016

Isn't this a duplicate of:
https://bugs.chromium.org/p/chromium/issues/detail?id=617452
?
I don't think so. 
This is clearly a problem with the hardware acceleration being disabled with an Intel iGPU enabled, as setting flags/#ignore-gpu-blacklist to active completely works around this issue. 
Owner: sande...@chromium.org
Status: Assigned (was: Unconfirmed)
sandersd@, can you take a look why H/W acceleration is disabled while an Intel iGPU is enabled?
Labels: Needs-Feedback
tobiasmarty87: Can you attach the full contents of chrome://gpu from Chrome 53 with the --ignore-gpu-blacklist flag turned off? Also from Chrome Canary if you get a chance.

Thanks!
Is there any update on this? 

Sorry sande..., I didn't notice your post. 

This is from Chrome 53: 
Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
Flash: Software only, hardware acceleration unavailable
Flash Stage3D: Software only, hardware acceleration unavailable
Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
Compositing: Software only, hardware acceleration unavailable
Multiple Raster Threads: Unavailable
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Software only. Hardware acceleration disabled
Video Decode: Software only, hardware acceleration unavailable
Video Encode: Software only, hardware acceleration unavailable
VPx Video Decode: Software only, hardware acceleration unavailable
WebGL: Unavailable
Driver Bug Workarounds
clear_uniforms_before_first_program_use
disable_d3d11
disable_discard_framebuffer
disable_dxgi_zero_copy_video
disable_framebuffer_cmaa
exit_on_context_lost
force_cube_complete
scalarize_vec_and_mat_constructor_args
texsubimage_faster_than_teximage
Problems Detected
GPU process was unable to boot: Features are disabled upon full but not preliminary GPU info.
Disabled Features: all
Accelerated video decode does not work with the discrete GPU on AMD switchables: 298968
Disabled Features: accelerated_video_decode
Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
TexSubImage is faster for full uploads on ANGLE
Applied Workarounds: texsubimage_faster_than_teximage
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Disable Direct3D11 on systems with AMD switchable graphics: 451420
Applied Workarounds: disable_d3d11
ANGLE crash on glReadPixels from incomplete cube map texture: 518889
Applied Workarounds: force_cube_complete
Framebuffer discarding can hurt performance on non-tilers: 570897
Applied Workarounds: disable_discard_framebuffer
Zero copy DXGI video hangs on AMD drivers: 623029
Applied Workarounds: disable_dxgi_zero_copy_video
Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa
Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line.
Disabled Features: rasterization
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Version Information
Data exported	14.8.2016, 15:59:29
Chrome version	Chrome/54.0.2824.0
Operating system	Windows NT 10.0.14393
Software rendering list version	11.9
Driver bug list version	8.80
ANGLE commit id	3416ff3eef4f
2D graphics backend	Skia/54 643ede69216c073c2dd497c382577dc9fde36b3e
Command Line Args	Files (x86)\Google\Chrome\Application\chrome.exe" --flag-switches-begin --enable-md-feedback --enable-md-policy-page --mark-non-secure-as=non-secure --secondary-ui-md --top-chrome-md=material --enable-features=MaterialDesignHistory,MaterialDesignSettings,MaterialDesignUserManager,MaterialDesignUserMenu --flag-switches-end
Driver Information
Initialization time	383
In-process GPU	false
Sandboxed	true
GPU0	VENDOR = 0x1002, DEVICE= 0x67b1 *ACTIVE*
GPU1	VENDOR = 0x8086, DEVICE= 0x0112
Optimus	false
AMD switchable	true
Desktop compositing	Aero Glass
Diagonal Monitor Size of \\.\DISPLAY1	43.3"
Driver vendor	Advanced Micro Devices, Inc.
Driver version	16.300.2511.1001
Driver date	8-11-2016
Pixel shader version	3.0
Vertex shader version	3.0
Max. MSAA samples	8
Machine model name	
Machine model version	
GL_VENDOR	Google Inc.
GL_RENDERER	ANGLE (AMD Radeon (TM) R9 390 Series Direct3D9Ex vs_3_0 ps_3_0)
GL_VERSION	OpenGL ES 2.0 (ANGLE 2.1.0.3416ff3eef4f)
GL_EXTENSIONS	GL_OES_element_index_uint GL_OES_packed_depth_stencil GL_OES_get_program_binary GL_OES_rgb8_rgba8 GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_EXT_color_buffer_half_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_OES_texture_float_linear GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_OES_depth32 GL_EXT_texture_storage GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_occlusion_query_boolean GL_NV_fence GL_EXT_robustness GL_EXT_blend_minmax GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_OES_standard_derivatives GL_EXT_shader_texture_lod GL_EXT_frag_depth GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_debug_marker GL_OES_EGL_image GL_OES_EGL_image_external GL_EXT_unpack_subimage GL_NV_pack_subimage GL_OES_vertex_array_object GL_KHR_debug GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_sync_query
Disabled Extensions	
Window system binding vendor	Google Inc. (adapter LUID: 0000000000007cd6)
Window system binding version	1.4 (ANGLE 2.1.0.3416ff3eef4f)
Window system binding extensions	EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_ANGLE_flexible_surface_compatibility
Direct rendering	Yes
Reset notification strategy	0x8252
GPU process crash count	0
Compositor Information
Tile Update Mode	One-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	Software only
RGBA_8888	Software only
BGRX_8888	Software only
BGRA_8888	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only
Diagnostics
... loading ...
Log Messages
WARNING: Hardware acceleration is unavailable.


This is from Chrome 54 Canary: 
Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
Flash: Software only, hardware acceleration unavailable
Flash Stage3D: Software only, hardware acceleration unavailable
Flash Stage3D Baseline profile: Software only, hardware acceleration unavailable
Compositing: Software only, hardware acceleration unavailable
Multiple Raster Threads: Unavailable
Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
Rasterization: Software only. Hardware acceleration disabled
Video Decode: Software only, hardware acceleration unavailable
Video Encode: Software only, hardware acceleration unavailable
VPx Video Decode: Software only, hardware acceleration unavailable
WebGL: Unavailable
Driver Bug Workarounds
clear_uniforms_before_first_program_use
disable_d3d11
disable_discard_framebuffer
disable_dxgi_zero_copy_video
disable_framebuffer_cmaa
exit_on_context_lost
force_cube_complete
scalarize_vec_and_mat_constructor_args
texsubimage_faster_than_teximage
Problems Detected
GPU process was unable to boot: Features are disabled upon full but not preliminary GPU info.
Disabled Features: all
Accelerated video decode does not work with the discrete GPU on AMD switchables: 298968
Disabled Features: accelerated_video_decode
Some drivers are unable to reset the D3D device in the GPU process sandbox
Applied Workarounds: exit_on_context_lost
TexSubImage is faster for full uploads on ANGLE
Applied Workarounds: texsubimage_faster_than_teximage
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Disable Direct3D11 on systems with AMD switchable graphics: 451420
Applied Workarounds: disable_d3d11
ANGLE crash on glReadPixels from incomplete cube map texture: 518889
Applied Workarounds: force_cube_complete
Framebuffer discarding can hurt performance on non-tilers: 570897
Applied Workarounds: disable_discard_framebuffer
Zero copy DXGI video hangs on AMD drivers: 623029
Applied Workarounds: disable_dxgi_zero_copy_video
Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa
Accelerated rasterization has been disabled, either via blacklist, about:flags or the command line.
Disabled Features: rasterization
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
Version Information
Data exported	14.8.2016, 16:02:23
Chrome version	Chrome/54.0.2829.0
Operating system	Windows NT 10.0.14393
Software rendering list version	11.9
Driver bug list version	8.81
ANGLE commit id	3416ff3eef4f
2D graphics backend	Skia/54 5c6fc4fbfd425a91bbb9cd493517bd3c9aa6ad55
Command Line Args	SxS\Application\chrome.exe" --flag-switches-begin --flag-switches-end
Driver Information
Initialization time	83
In-process GPU	false
Sandboxed	true
GPU0	VENDOR = 0x1002, DEVICE= 0x67b1 *ACTIVE*
GPU1	VENDOR = 0x8086, DEVICE= 0x0112
Optimus	false
AMD switchable	true
Desktop compositing	Aero Glass
Diagonal Monitor Size of \\.\DISPLAY1	43.3"
Driver vendor	Advanced Micro Devices, Inc.
Driver version	16.300.2511.1001
Driver date	8-11-2016
Pixel shader version	3.0
Vertex shader version	3.0
Max. MSAA samples	8
Machine model name	
Machine model version	
GL_VENDOR	Google Inc.
GL_RENDERER	ANGLE (AMD Radeon (TM) R9 390 Series Direct3D9Ex vs_3_0 ps_3_0)
GL_VERSION	OpenGL ES 2.0 (ANGLE 2.1.0.3416ff3eef4f)
GL_EXTENSIONS	GL_OES_element_index_uint GL_OES_packed_depth_stencil GL_OES_get_program_binary GL_OES_rgb8_rgba8 GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_EXT_color_buffer_half_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_OES_texture_float_linear GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_OES_depth32 GL_EXT_texture_storage GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_occlusion_query_boolean GL_NV_fence GL_EXT_robustness GL_EXT_blend_minmax GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_OES_standard_derivatives GL_EXT_shader_texture_lod GL_EXT_frag_depth GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_debug_marker GL_OES_EGL_image GL_OES_EGL_image_external GL_EXT_unpack_subimage GL_NV_pack_subimage GL_OES_vertex_array_object GL_KHR_debug GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_sync_query
Disabled Extensions	
Window system binding vendor	Google Inc. (adapter LUID: 0000000000007cd6)
Window system binding version	1.4 (ANGLE 2.1.0.3416ff3eef4f)
Window system binding extensions	EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_ANGLE_flexible_surface_compatibility
Direct rendering	Yes
Reset notification strategy	0x8252
GPU process crash count	0
Compositor Information
Tile Update Mode	One-copy
Partial Raster	Enabled
GpuMemoryBuffers Status
ATC	Software only
ATCIA	Software only
DXT1	Software only
DXT5	Software only
ETC1	Software only
R_8	Software only
BGR_565	Software only
RGBA_4444	Software only
RGBX_8888	Software only
RGBA_8888	Software only
BGRX_8888	Software only
BGRA_8888	Software only
YVU_420	Software only
YUV_420_BIPLANAR	Software only
UYVY_422	Software only
Diagnostics
... loading ...
Log Messages
WARNING: Hardware acceleration is unavailable.
Components: -Internals>GPU -Internals>Media Internals>Media>Hardware
Labels: -Needs-Feedback -Arch-x86_64
Thanks for the information! Based on that listing, Chrome is using the AMD discrete GPU, and video decoding in that configuration is blacklisted (c.f.  issue 298968 ) with the note "Accelerated video decode does not work with the discrete GPU on AMD switchables".

You should be able to get accelerated decode by forcing Chrome to run on the Intel GPU. Given the recency of issues people have had with your setup, we are unlikely to remove the blacklist entry soon.

(I'll investigate if there is a driver cutoff version we could use if there was a driver bug fix.)
Thanks for the comment. 
But I don't really understand why Chrome is detecting AMD switchable graphics here. I'm using a Desktop setup with a dedicated Radeon R9 390. There is not option to switch between the Radeon and the integrated Intel gpu. 

So how can I force Chrome to run on the Intel gpu? What problems are you talking about, driver problems with the Radeon Crimson Software? 

Cause if I deactivate the Intel gpu, Chrome is running perfectly fine hardware accelerated on the Radeon gpu. I don't notice any problems and this was the standard behavior up to Chrome 51. 
#24: If you can deactivate the Intel GPU, and that works, is that an adequate solution for you?

Typically with a hybrid setup the physical display would be connected to the Intel GPU, with the AMD GPU only providing assistance. If that's not your setup then I agree that it is strange it is detected a hybrid, and perhaps there is a better fix.
Deactivating isn't working, I have to completely remove it from Windows device manager. Unfortunately, after every reboot, it's there again and I can't deactivate it in Bios. 

No, the Intel gpu isn't connected, that's what's so irritating about it. 
Status: WontFix (was: Assigned)
Hopefully this was resolved, if not please re-open this bug.

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