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media.tough_video_cases[_extra] failure on Mac 10.11 Perf at 400719:400747 |
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Issue descriptionRevision range first seen: r400719:r400747 media.tough_video_cases on Mac 10.11 Perf (5): https://build.chromium.org/p/chromium.perf/builders/Mac%2010.11%20Perf%20%285%29/builds/2177/steps/media.tough_video_cases/logs/stdio Four failing stories: * video.html?src=crowd1080.mp4 * video.html?src=crowd2160.mp4 * video.html?src=tulip2.mp4 * video.html?src=tulip2.mp4&canvas=true media.tough_video_cases-extra on Mac 10.11 Perf (4): https://build.chromium.org/p/chromium.perf/builders/Mac%2010.11%20Perf%20%284%29/builds/3264/steps/media.tough_video_cases_extra/logs/stdio One failing story: * video.html?src=tulip2.mp4 The failures are due to Telemetry's TimeoutExceptions. If the test is disabled, please downgrade to Pri-2.
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Jun 21 2016
=== Auto-CCing suspected CL author erikchen@chromium.org === Hi erikchen@chromium.org, the bisect results pointed to your CL below as possibly causing a regression. Please have a look at this info and see whether your CL be related. ===== BISECT JOB RESULTS ===== Status: completed ===== SUSPECTED CL(s) ===== Subject : Pass responsibility for IOSurface-texture reuse to the gpu process. Author : erikchen Commit description: The GLRenderer uses the new command buffer function glScheduleCALayerInUseQueryCHROMIUM to determine whether textures are still in use by the system compositor. This means that GpuMemoryBufferIds no longer need to be plumbed through to the browser process. BUG= 608026 CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel Review-Url: https://codereview.chromium.org/2061993003 Cr-Commit-Position: refs/heads/master@{#400732} Commit : 1ed6908a7a46dde512db953c77e343a63f41630f Date : Mon Jun 20 18:29:12 2016 ===== TESTED REVISIONS ===== Revision Exit Code Std Dev N Good? chromium@400718 0 N/A 3 good chromium@400726 0 N/A 3 good chromium@400730 0 N/A 3 good chromium@400731 0 N/A 3 good chromium@400732 1 N/A 3 bad <-- chromium@400733 1 N/A 3 bad chromium@400747 1 N/A 3 bad Bisect job ran on: mac_10_11_perf_bisect Bug ID: 621899 Test Command: src/tools/perf/run_benchmark -v --browser=release --output-format=chartjson --upload-results --also-run-disabled-tests media.tough_video_cases Test Metric: idle_wakeups_total/video.html?src_tulip2.mp4 Relative Change: Zero to non-zero Score: 99.9 Buildbot stdio: http://build.chromium.org/p/tryserver.chromium.perf/builders/mac_10_11_perf_bisect/builds/679 Job details: https://chromeperf.appspot.com/buildbucket_job_status/9009243597415239984 Not what you expected? We'll investigate and get back to you! https://chromeperf.appspot.com/bad_bisect?try_job_id=4949740567920640 | O O | Visit http://www.chromium.org/developers/speed-infra/perf-bug-faq | X | for more information addressing perf regression bugs. For feedback, | / \ | file a bug with component Tests>AutoBisect. Thank you!
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Jun 21 2016
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Jun 21 2016
Some combination of the telemetry/the test page appears to be broken. I ran the benchmarks locally, and everything worked fine. But I noticed that some of the pages didn't have any video playing. I modified ToughVideoCasesPageSet to only include the 4 pages mentioned in c#0. This time, I saw a hang. As before, no video was played. So then I tried opening the video in Chrome Canary - works fine, no problem. Then I tired opening the video in Chromium - nothing plays! I tried a bisect all the way back to r350000, and the video never played. The error is "[48573:1295:0621/135725:ERROR:render_media_log.cc(25)] MediaEvent: PIPELINE_ERROR demuxer: could not open " It looks like this page has been broken for a while, but for some reason, Telemetry wasn't correctly catching the fact that it doesn't work with Chromium. Assigning back to sandersd for further investigation.
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Jun 21 2016
One more thing: I manually built Chromium with my CL reverted, and it still can't play the video file:///Users/erikchen/projects/chromium3/src/tools/perf/page_sets/tough_video_cases/video.html?src=crowd1080.mp4
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Jun 21 2016
The reason that nothing played was probably because this is H264 video. H264 video does not play in Chromium: it only plays in Chrome. Note the "--browser=release" flag in the test command above.
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Jun 21 2016
--browser=release does not force a Chrome build. Are we sure that the Telemetry tests use an official build rather than a Chromium build?
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Jun 21 2016
I'm not sure that the build is official, but I do know that the default way to build Chromium does not allow playing H264 video. So Telemetry must be doing something special here.
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Jun 21 2016
Erik, In order to play H264 video, you need to enable proprietary codecs and set branding to "Chrome". Dan Sanders should be able to help you build Chrome that plays H264 if you have further questions.
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Jun 21 2016
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Jun 22 2016
I've been able to reproduce the problem on a MBP, but not my MacPro. The browser's cc::ResourceProvider is never returning any frames, because they are always "in use". Need to investigate further, and determine the best course of action. We can't trivially revert, because ccameron@ has already started ripping out some logic that this was supposed to replace. As a short term solution, I'll probably disallow holding onto any given texture for more than a couple of frames.
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Jun 22 2016
For h264, the CVPixelBufferPool does the necessary in-use checking, so we can return these to the renderer immediately. Probably the way to go here is to add a flag to GLImageIOSurface::InitializeWithCVPixelBuffer to say "this thing isn't in use, don't say that it is", and have h264 (the only caller) specify that.
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Jun 22 2016
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/0f5be6cf7b919397dd97ee350b1a663227ac13ea commit 0f5be6cf7b919397dd97ee350b1a663227ac13ea Author: erikchen <erikchen@chromium.org> Date: Wed Jun 22 06:45:10 2016 Don't check IOSurfaceIsInUse for IOSurfaces wrapped in a CVPixelBuffer. It always returns true, even when the Window Server is no longer using it. CVPixelBufferPool does the appropriate checking. BUG= 621899 CQ_INCLUDE_TRYBOTS=tryserver.chromium.linux:linux_optional_gpu_tests_rel;tryserver.chromium.mac:mac_optional_gpu_tests_rel;tryserver.chromium.win:win_optional_gpu_tests_rel Review-Url: https://codereview.chromium.org/2085173002 Cr-Commit-Position: refs/heads/master@{#401217} [modify] https://crrev.com/0f5be6cf7b919397dd97ee350b1a663227ac13ea/gpu/ipc/service/image_transport_surface_overlay_mac.h [modify] https://crrev.com/0f5be6cf7b919397dd97ee350b1a663227ac13ea/gpu/ipc/service/image_transport_surface_overlay_mac.mm [modify] https://crrev.com/0f5be6cf7b919397dd97ee350b1a663227ac13ea/ui/gl/gl_image_io_surface.h [modify] https://crrev.com/0f5be6cf7b919397dd97ee350b1a663227ac13ea/ui/gl/gl_image_io_surface.mm
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Jun 22 2016
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Jun 28 2016
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Jun 28 2016
[Automated comment] Commit may have occurred before M53 branch point (6/30/2016), needs manual review.
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Jun 28 2016
M53 is NOT branched yet (it is branching on June 30th). No approval is needed.
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Jun 28 2016
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Jun 28 2016
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/9c0c4f89a3fceb36a8b9d9b4d4d39618f4fb09fb commit 9c0c4f89a3fceb36a8b9d9b4d4d39618f4fb09fb Author: Erik Chen <erikchen@chromium.org> Date: Tue Jun 28 20:30:14 2016 [Merge to 2774] Don't check IOSurfaceIsInUse for IOSurfaces wrapped in a CVPixelBuffer. It always returns true, even when the Window Server is no longer using it. CVPixelBufferPool does the appropriate checking. BUG= 621899 CQ_INCLUDE_TRYBOTS=tryserver.chromium.linux:linux_optional_gpu_tests_rel;tryserver.chromium.mac:mac_optional_gpu_tests_rel;tryserver.chromium.win:win_optional_gpu_tests_rel Review-Url: https://codereview.chromium.org/2085173002 Cr-Commit-Position: refs/heads/master@{#401217} (cherry picked from commit 0f5be6cf7b919397dd97ee350b1a663227ac13ea) Review URL: https://codereview.chromium.org/2102883003 . Cr-Commit-Position: refs/branch-heads/2774@{#11} Cr-Branched-From: b0f304cf34c7a20dcab2f8de8f4941521c6a0f9b-refs/heads/master@{#400850} [modify] https://crrev.com/9c0c4f89a3fceb36a8b9d9b4d4d39618f4fb09fb/gpu/ipc/service/image_transport_surface_overlay_mac.h [modify] https://crrev.com/9c0c4f89a3fceb36a8b9d9b4d4d39618f4fb09fb/gpu/ipc/service/image_transport_surface_overlay_mac.mm [modify] https://crrev.com/9c0c4f89a3fceb36a8b9d9b4d4d39618f4fb09fb/ui/gl/gl_image_io_surface.h [modify] https://crrev.com/9c0c4f89a3fceb36a8b9d9b4d4d39618f4fb09fb/ui/gl/gl_image_io_surface.mm |
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Comment 1 by petrcermak@chromium.org
, Jun 21 2016