Playback hangs on Android; audio renderer flush doesn't complete |
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Issue description
To repro:
Play, go fullscreen, pause, exit fullscreen, seek. If you don't do the last seek you can continue playing.
The audio renderer gets stuck in kFlushing. The events look like the following, with nothing after it:
[VERBOSE1:pipeline_impl.cc(390)] kPlaying -> kSeeking
[VERBOSE1:render_media_log.cc(30)] MediaEvent: PIPELINE_STATE_CHANGED {"pipeline_state":"kSeeking"}
[VERBOSE1:renderer_impl.cc(169)] Flush
[VERBOSE1:renderer_impl.cc(418)] FlushAudioRenderer
[VERBOSE1:audio_renderer_impl.cc(270)] Flush
[VERBOSE1:audio_renderer_impl.cc(934)] ChangeState_Locked : 4 -> 2
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Jun 22 2016
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Comment 1 by dalecur...@chromium.org
, Jun 22 2016