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Issue 616335 link

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Issue metadata

Status: Fixed
Owner:
Closed: Dec 11
Cc:
Components:
EstimatedDays: ----
NextAction: ----
OS: Windows
Pri: 3
Type: Bug

Blocking:
issue 662644


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Hotlists containing this issue:
webgl-conformance-all


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conformance/rendering/point-specific-shader-variables.html fails on Windows

Project Member Reported by zmo@chromium.org, Jun 1 2016

Issue description

Most likely an ANGLE bug
 
Project Member

Comment 1 by sheriffbot@chromium.org, Jun 1 2017

Labels: Hotlist-Recharge-Cold
Status: Untriaged (was: Available)
This issue has been Available for over a year. If it's no longer important or seems unlikely to be fixed, please consider closing it out. If it is important, please re-triage the issue.

Sorry for the inconvenience if the bug really should have been left as Available. If you change it back, also remove the "Hotlist-Recharge-Cold" label.

For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot

Comment 2 by enne@chromium.org, Jun 2 2017

Components: Internals>GPU>ANGLE
Owner: zmo@chromium.org
Status: Assigned (was: Untriaged)
zmo, are there any other details here?
Components: -Internals>GPU>WebGL Blink>WebGL
Cc: -oetu...@nvidia.com
Blocking: 662644
Labels: webgl-conformance
I do not repro this bug when I run the test on the latest version of Windows 10.

@zmo, do you still repro? If so, please attach a dxdiag.txt file to the bug so we can try and repro your environment.
Status: Fixed (was: Assigned)
Yeah, it's passing on my Win 10 NVidia machine.

Since I didn't input enough details on where I saw the bug originally, let's close this one as fixed.
Owner: jdarpinian@chromium.org
Status: Assigned (was: Fixed)
Let's remove the failure expectation before marking this as fixed. Rafael, I've requested try job access, but it'll be a few days. If you upload a change now I can run the try job for you.
Cc: rafael.c...@microsoft.com
Project Member

Comment 11 by bugdroid1@chromium.org, Dec 11

The following revision refers to this bug:
  https://chromium.googlesource.com/chromium/src.git/+/726998964292ce7e1f7f860788be3bc52e66c4ea

commit 726998964292ce7e1f7f860788be3bc52e66c4ea
Author: Rafael Cintron <rafael.cintron@microsoft.com>
Date: Tue Dec 11 20:55:39 2018

Reenable WebGL CT rendering_point_specific_shader_variables.html test

Rendering/point-specific-shader-variables passes on local Windows machine as well as in the lab.

Bug:  616335 
Change-Id: I417062f16edefe784e2723e45919af1af6080ddb
Reviewed-on: https://chromium-review.googlesource.com/c/1370585
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Cr-Commit-Position: refs/heads/master@{#615655}
[modify] https://crrev.com/726998964292ce7e1f7f860788be3bc52e66c4ea/AUTHORS
[modify] https://crrev.com/726998964292ce7e1f7f860788be3bc52e66c4ea/content/test/gpu/gpu_tests/webgl_conformance_expectations.py

Owner: rafael.c...@microsoft.com
Status: Fixed (was: Assigned)
Thanks Rafael!

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