We are skipping Mac PointerEvent tests for all pointerTypes even though we have only pointerType="touch" failing. This leaves Mac uncovered even for mouse and/or pen when these tests are fine in some/most cases.
I think it should be possible to make theese pass on Mac. Mac supports touch in the sense that DevTools touch emulation works and should faithfully emulate the Android behavior. I'd hope that WebDriver could also generate synthetic touch input on Mac.
Perhaps we're just missing a bit of plumbing on Mac (which would only get used in these synthetic cases, no real plumbing to OS APIs)?
I totally agree. We should add the plumbing if needed. So that the only part that is missing would be receiving the events from the OS itself. When I created this bug that's what I had in mind. But I wasn't sure how high priority it is.
Comment 1 by dtapu...@chromium.org
, May 20 2016