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9.7%-14.5% regression in smoothness.gpu_rasterization.tough_filters_cases at 391409:391450 |
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Issue descriptionSee the link to graphs below.
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May 5 2016
===== BISECT JOB RESULTS ===== Status: completed ===== TESTED REVISIONS ===== Revision Mean Std Dev N Good? chromium@391417 71.7694 0.504506 5 good chromium@391430 71.0314 1.44216 5 good chromium@391433 71.4782 0.204211 5 good chromium@391435 71.6101 0.372646 5 good chromium@391435,skia@00d44e014c 71.4898 0.297053 5 good chromium@391436 82.5099 0.181143 5 bad chromium@391442 82.2948 0.247518 5 bad Bisect job ran on: android_nexus5_perf_bisect Bug ID: 609482 Test Command: src/tools/perf/run_benchmark -v --browser=android-chromium --output-format=chartjson --upload-results --also-run-disabled-tests smoothness.gpu_rasterization.tough_filters_cases Test Metric: frame_times/http___letmespellitoutforyou.com_samples_svg_filter_terrain.svg Relative Change: 14.67% Score: 0 Buildbot stdio: http://build.chromium.org/p/tryserver.chromium.perf/builders/android_nexus5_perf_bisect/builds/3666 Job details: https://chromeperf.appspot.com/buildbucket_job_status/9013495768662781952 Not what you expected? We'll investigate and get back to you! https://chromeperf.appspot.com/bad_bisect?try_job_id=5231335774355456 | O O | Visit http://www.chromium.org/developers/speed-infra/perf-bug-faq | X | for more information addressing perf regression bugs. For feedback, | / \ | file a bug with component Tests>AutoBisect. Thank you!
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May 5 2016
The suspect CL is a skia roll with two commits. Cc-ing the authors as I have know clue which commit caused this regression. ericrk@, halcanary@: Any clue?
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May 5 2016
can't be me.
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May 5 2016
I think I know what caused this: A few weeks ago, kkinnunen@ landed a change (crrev.com/1862043002) which broke our ability to GPU Raster with stencils. This was rolled (crrev.com/1912063002), and caused a perf improvement of 8.6% (Point ID: 389070 Time added: 2016-04-22T14:29:02.000Z). While this was an improvement, the improvement was due to us rasterizing incorrectly. I corrected this rasterization bug in the Skia roll mentioned above. This fixed the visual output, but moved our performance back to the previous levels. We should probably just close this as working as intended.
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May 5 2016
WontFix per comment 5
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May 6 2016
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Aug 8 2016
Issue 609788 has been merged into this issue. |
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Comment 1 by mustaq@chromium.org
, May 5 2016