Implement Copy/Conversion from YUV420 to RGB in GLImageOzoneNativePixmap::CopyTexImage |
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Issue descriptionOn some CrOS devices YUV420 format can't be used to sample out of GL. GLImageOzoneNativePIxmap can convert YUV420 to RGB on the service side, in a similar way to what GLImageIOSurface does for NV12 on Mac. In this way a client can bind a YUV420 image to a texture and use it as if it were an RGB texture.
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May 24 2016
The following revision refers to this bug: https://chromium.googlesource.com/chromium/src.git/+/767a614421c19b54b8e282610ee1a8f796d29a26 commit 767a614421c19b54b8e282610ee1a8f796d29a26 Author: dcastagna <dcastagna@chromium.org> Date: Tue May 24 21:20:09 2016 gl: Add ozone native pixmap bind test. BUG= 605807 TEST=gl_unittests --gtest_also_run_disabled_tests on Samus. Review-Url: https://codereview.chromium.org/1907433002 Cr-Commit-Position: refs/heads/master@{#395697} [modify] https://crrev.com/767a614421c19b54b8e282610ee1a8f796d29a26/ui/gl/gl_image_ozone_native_pixmap_unittest.cc
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May 24 2016
Closing this since mesa intel driver will support the YUV format directly. |
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Comment 1 by bugdroid1@chromium.org
, Apr 22 2016