Issue metadata
Sign in to add a comment
|
DXT compressed texture formats not working with texStorage2D in WebGL 2.0 |
||||||||||||||||||||||
Issue descriptionThe attached test case from a report from Unity indicates that when the compressed texture extensions are enabled in WebGL 2.0, the formats they define aren't accepted as valid internal formats to texStorage2D. |
|||||||||||||||||||||||
►
Sign in to add a comment |
|||||||||||||||||||||||
Comment 1 by kbr@chromium.org
, Apr 22 2016Status: Duplicate (was: Available)