Remove usage of Layer draw_transform |
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Issue descriptionOnce render surface determination moves to the compositor thread, it won't be possible to compute the draw transform of a Layer (since that requires knowing the Layer's target). Tests that depend on draw_transform should probably be converted to use LayerImpls. Where we're using draw_transform to determine contents scale, we can use screen space transform instead.
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Apr 5 2016
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Comment 1 by bugdroid1@chromium.org
, Apr 5 2016