Clean up cc HitTesting logic using property trees |
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Issue descriptionRight now hit testing does not take full advantage of transform tree's caching. And while trying to determine if point hits visible region of layer, a walk up clip tree stops at every clip node. This logic could be simplified to stop at every render target instead.
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Apr 4 2017
Please assign this to someone or close so that we don't lose track of it. |
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Comment 1 by sheriffbot@chromium.org
, Mar 27 2017Status: Untriaged (was: Available)