Add glbench test for per-GL call overhead |
|||
Issue descriptionSome drivers have high overhead per GL call. We should be able to measure this separately (instead of having to figure it out from complete glbench results). The output would look like "Avg duration of a glUniform1i call: 100us".
,
May 19 2016
,
Nov 1 2017
|
|||
►
Sign in to add a comment |
|||
Comment 1 by tiago.vi...@intel.com
, May 19 2016