error: pepflashplayer.dll: 0x(something) is not a valid resource ID
Reported by
jpinkman...@gmail.com,
Mar 22 2016
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Issue descriptionUserAgent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/49.0.2623.87 Safari/537.36 Steps to reproduce the problem: 1. Create a server with attached files on localhost. 2. Create your websocket server 3. Open 3 tabs with given index.html. 4. Write your websocket server's url in text field in 1st tab and click "Connect". Repeat it in the 2nd and 3rd tabs. 5. Then refresh 1st tab and reconnect to your websocket server, refresh 2 tab and reconnect to your websocket server. 6 Refresh 3 tab, then choose 1st tab and click "Connect" one more time. 7. See an error in console. What is the expected behavior? What went wrong? I get an error message from pepflashplayer.dll see 1.jpg Did this work before? N/A Chrome version: 49.0.2623.87 Channel: stable OS Version: 6.1 (Windows 7, Windows Server 2008 R2) Flash Version: Shockwave Flash 21.0 r0
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Mar 23 2017
Issue has not been modified or commented on in the last 365 days, please re-open or file a new bug if this is still an issue. For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot |
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Comment 1 by yhirano@chromium.org
, Mar 23 2016