WebglConformance.conformance2_state_gl_object_get_calls takes too long and sometimes timeouts on NVIDIA Linux Debug |
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Issue descriptionThis tests is flaky because it gets killed by catapult after 100 seconds, see https://build.chromium.org/p/chromium.gpu.fyi/builders/Linux%20Debug%20%28NVIDIA%29/builds/26932 In a successful run https://build.chromium.org/p/chromium.gpu.fyi/builders/Linux%20Debug%20%28NVIDIA%29/builds/26931/steps/webgl2_conformance_tests%20on%20NVIDIA%20GPU%20on%20Linux%20on%20Linux/logs/stdio we can see that it takes 73 seconds on that instance. Maybe this test should be split to avoid that flakiness.
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Mar 4 2016
Yes, that test is indeed very slow. I'll split it in upstream and later roll it in.
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Mar 4 2016
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Mar 6 2017
This issue has been available for more than 365 days, and should be re-evaluated. Please re-triage this issue. The Hotlist-Recharge-Cold label is applied for tracking purposes, and should not be removed after re-triaging the issue. For more details visit https://www.chromium.org/issue-tracking/autotriage - Your friendly Sheriffbot
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Mar 6 2017
Still seeing [664/850] gpu_tests.webgl_conformance_integration_test.WebGLConformanceIntegrationTest.WebglConformance_conformance_state_gl_object_get_calls passed 35.8016s on https://build.chromium.org/p/chromium.gpu/builders/Linux%20Debug%20(NVIDIA). Is the plan to split still relevant? Or is this a different test?
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Jun 20 2017
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Comment 1 by cwallez@chromium.org
, Mar 4 2016