UserAgent: Mozilla/5.0 (Windows NT 6.1; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/48.0.2542.0 Safari/537.36
Steps to reproduce the problem:
It would be really useful to be able to emulate slower devices in dev tools. Some bugs don't show up on speedy developer's desktop computers but appear due to timing issues on older slower devices (including tablets/mobiles)
What is the expected behavior?
What went wrong?
Did this work before? N/A
Chrome version: 48.0.2542.0 Channel: canary
OS Version: 6.1 (Windows 7, Windows Server 2008 R2)
Flash Version: Shockwave Flash 19.0 r0